Developed to help students harness the power of hydrogen.
After students build their very own hydrogen car, the curriculum offers them an extended course to test their prototype, investigate different solutions, and measure the impact of these solutions using real-time data. After they refine their design, students are able to continually innovate, updating their car design to get the best possible track times against their peers.
Hands-on learning is complimented by an in-depth understanding of the impact of greenhouse gases and carbon emissions on climate change, hydrogen production methods and the environmental advantages of hydrogen fuel.
This perfectly complements the hands-on car in delivering a comprehensive understanding of hydrogen production, storage and use.
The curriculum is available through a cloud-based, global server, meaning students and educators can access the content from anywhere, on-demand.
The H2GP SPRINT Curriculum meets US national and state education standards.
![SPRINT+CURRICULUM+STANDARDS-3](http://static.viaaurea.eu/t/h2gp.org/images/3923.png/o-w:650|h:650/s-b586e77ff795?_ts=1700512179)
![SPRINT+CURRICULUM+STANDARDS-4](http://static.viaaurea.eu/t/h2gp.org/images/3924.png/o-w:650|h:650/s-85fc5d6e591d?_ts=1700512179)
![SPRINT+CURRICULUM+STANDARDS-2](http://static.viaaurea.eu/t/h2gp.org/images/3922.png/o-w:650|h:650/s-4b6e6c7c7fc3?_ts=1700512179)
![SPRINT+CURRICULUM+STANDARDS](http://static.viaaurea.eu/t/h2gp.org/images/3925.png/o-w:650|h:650/s-40b82b4bfc1f?_ts=1700512179)
![NTB curriculum](http://static.viaaurea.eu/t/h2gp.org/images/3913.png/o-w:650|h:650/s-6d33c6fb8a99?_ts=1700512177)
At the end of the course students will have gained
the ability to:
• analyze the impact of greenhouse gases and carbon emissions on climate change.
• evaluate hydrogen production methods.
• investigate the process of electrolysis.
• analyze the function of a hydrogen fuel cell.
• assess the environmental advantages of hydrogen fuel
H2GP SPRINT CURRICULUM PHASE I. MEASURE
Racing H2GP SPRINT cars is immensely fun, but the curriculum allows students to take this fun a step further. Kids are given the opportunity to analyze data in real-time to continuously improve their car and boost performance.
Measuring the car’s performance involves discovering what makes each individual car faster or slower and investigating the reasons for differences in performance before charting these on graphs and other analytical tools. This gives kids the chance to link their hands-on engineering skills with the car to subjects like trigonometry, graph theory and data science.
Skills learned:
![4f91c87f7d35](http://static.viaaurea.eu/t/h2gp.org/images/3883.png/o-w:650|h:650/s-c334b666e770?_ts=1700512172)
HYDROGEN VALUE CHAIN
![5ff93999cc5b](http://static.viaaurea.eu/t/h2gp.org/images/3884.png/o-w:650|h:650/s-ab3cca1bade8?_ts=1700512172)
DATA COLLECTION
![cf88b236a515](http://static.viaaurea.eu/t/h2gp.org/images/3893.png/o-w:650|h:650/s-92b37947bc93?_ts=1700512174)
DATA VISUALIZATION
![curriculum+SPRINT](http://static.viaaurea.eu/t/h2gp.org/images/3898.png/o-w:650|h:650/s-772ab5d64c5f?_ts=1700512175)
H2GP SPRINT CURRICULUM PHASE II. REFINE
Once students get an idea of how to measure their car’s performance, the next stage is refining their car with the data they have. This involves altering things like weight distribution, lubricants, and axel materials to discover what refinements work best in maximizing car performance. Once students change one variable, they can return to measuring the performance of the car and tracking different solutions to continually optimize their car’s efficiency and operation.
Skills learned:
![d98e89f05414](http://static.viaaurea.eu/t/h2gp.org/images/3900.png/o-w:650|h:650/s-1d639161adda?_ts=1700512175)
TEAMWORK
![2c74850c15dd](http://static.viaaurea.eu/t/h2gp.org/images/3882.png/o-w:650|h:650/s-c2f08b765cd8?_ts=1700512172)
ENGINEERING
![f81c93eabf38](http://static.viaaurea.eu/t/h2gp.org/images/3902.png/o-w:650|h:650/s-2bb89413c903?_ts=1700512175)
PHYSICS
![PBIS+Sprint](http://static.viaaurea.eu/t/h2gp.org/images/3917.jpg/o-w:650|h:650/s-f4df4de198db?_ts=1705708870)
H2GP SPRINT CURRICULUM PHASE III. DESIGN
Once students are confident making iterative design changes by measuring the car’s performance, students have the option to extend their creativity and design skills. This means redesigning the car chassis with the help of Computer-Aided Design (CAD) or producing their own unique car body. Using the knowledge and skills they gained from stages 1 and 2, students now become the designers, manufacturers, and producers of their own unique hydrogen vehicle!
Skills learned:
![d36a81427930](http://static.viaaurea.eu/t/h2gp.org/images/3899.png/o-w:650|h:650/s-78b591558b40?_ts=1700512175)
3D DESIGN
![9f1f78770e11](http://static.viaaurea.eu/t/h2gp.org/images/3886.png/o-w:650|h:650/s-2fb51f91214c?_ts=1700512173)
FABRICATION
![Sprint+3D](http://static.viaaurea.eu/t/h2gp.org/images/3921.png/o-w:650|h:650/s-33ad4c5cdf52?_ts=1700512179)